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First index is not integer using foreach loop from 0
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Rotate a node but not its content: the case of the ellipse decorationHow to define the default vertical distance between nodes?Numerical conditional within tikz keys?Why do I get an extra white page before my TikZ picture?Input/Output Nodes - Specification and Description LanguageTikZ: Drawing an arc from an intersection to an intersectionHow to prevent rounded and duplicated tick labels in pgfplots with fixed precision?Drawing rectilinear curves in Tikz, aka an Etch-a-Sketch drawingHow to draw a square and its diagonals with arrows?Compound Pathway Problem with holes
I am trying to draw a tree using tikzpicture like this:
documentclassarticle
usepackagetikz
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = 1 - floor(nnodes / 2) - 1;
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[node] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
I get the tree like the following picture. The texts are nodes' isibling
within each layer. Most nodes are integers, but all leftmost nodes are not.
tikz-pgf foreach
add a comment |
I am trying to draw a tree using tikzpicture like this:
documentclassarticle
usepackagetikz
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = 1 - floor(nnodes / 2) - 1;
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[node] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
I get the tree like the following picture. The texts are nodes' isibling
within each layer. Most nodes are integers, but all leftmost nodes are not.
tikz-pgf foreach
1
Welcome to TeX.SX. When you post a question, please provide a "Minimal Working Example" (MWE) that starts withdocumentclass
, includes all relevantusepackage
commands, ends withenddocument
and compiles without errors, even if it does not produce your desired output.
– Sandy G
Mar 27 at 14:32
add a comment |
I am trying to draw a tree using tikzpicture like this:
documentclassarticle
usepackagetikz
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = 1 - floor(nnodes / 2) - 1;
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[node] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
I get the tree like the following picture. The texts are nodes' isibling
within each layer. Most nodes are integers, but all leftmost nodes are not.
tikz-pgf foreach
I am trying to draw a tree using tikzpicture like this:
documentclassarticle
usepackagetikz
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = 1 - floor(nnodes / 2) - 1;
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[node] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
I get the tree like the following picture. The texts are nodes' isibling
within each layer. Most nodes are integers, but all leftmost nodes are not.
tikz-pgf foreach
tikz-pgf foreach
edited Mar 28 at 4:47
landings
asked Mar 27 at 4:10
landingslandings
414
414
1
Welcome to TeX.SX. When you post a question, please provide a "Minimal Working Example" (MWE) that starts withdocumentclass
, includes all relevantusepackage
commands, ends withenddocument
and compiles without errors, even if it does not produce your desired output.
– Sandy G
Mar 27 at 14:32
add a comment |
1
Welcome to TeX.SX. When you post a question, please provide a "Minimal Working Example" (MWE) that starts withdocumentclass
, includes all relevantusepackage
commands, ends withenddocument
and compiles without errors, even if it does not produce your desired output.
– Sandy G
Mar 27 at 14:32
1
1
Welcome to TeX.SX. When you post a question, please provide a "Minimal Working Example" (MWE) that starts with
documentclass
, includes all relevant usepackage
commands, ends with enddocument
and compiles without errors, even if it does not produce your desired output.– Sandy G
Mar 27 at 14:32
Welcome to TeX.SX. When you post a question, please provide a "Minimal Working Example" (MWE) that starts with
documentclass
, includes all relevant usepackage
commands, ends with enddocument
and compiles without errors, even if it does not produce your desired output.– Sandy G
Mar 27 at 14:32
add a comment |
2 Answers
2
active
oldest
votes
You could just tell TikZ explicitly that you want an integer.
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = int(1 - floor(nnodes / 2) - 1);
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
Or
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath int nnodes,leftnum,rightnum;
nnodes = 3 ^ ilayer;
leftnum = 1 - floor(nnodes / 2) - 1;
rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
x = isibling * d;
y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
In principle you do not need the math library here.
documentclass[tikz,border=3.14mm]standalone
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer [evaluate=ilayer as nnodes using int(3 ^ ilayer),
evaluate=nnodes as leftnum using int(1 - floor(nnodes / 2) - 1),
evaluate=nnodes as rightnum using int(nnodes - floor(nnodes / 2) - 1)]
in 0,...,3
foreach isibling
[evaluate=ilayer as d using 3 ^ (- ilayer) * 15,
evaluate=isibling as x using isibling * d,
evaluate=ilayer as y using - ilayer * 2]
in leftnum,...,rightnum
node[mynode] (node_ilayer_isibling) at (x cm, y cm)
isibling;
endtikzpicture
enddocument
Thanks a lot. I finally get where the problem starts. Why1 - floor(nnodes / 2) - 1
can be non-integer? Even1 - int(nnodes / 2) - 1
is problematic.
– landings
Mar 27 at 4:27
1
@landings It is due to the wayforeach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression intoint
.
– marmot
Mar 27 at 4:33
add a comment |
As @marmot said you do not need tikzmath
here, but if you use it you can do it in more efficient way :
- You can have a single
tikzmath
command with loops inside it. - You can declare your integer variables as
int
so you do not need to doint()
afterward. - As
nnodes
is odd you do not need separaterightnum
andleftnum
asrightnum = - leftnum
; - Why you use
1-floor(nnodes/2)-1
in place of-floor(nnodes/2)
? - The value
d
can be calculated in the outer loop. - Instead of using
x=isibling*d
you can say[x=d cm]
and then useisibling
asx
. And in the same wayy
can be replaced byilayer
using[y=-2cm]
.
So here is my proposal :
documentclass[tikz,border=7pt]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
tikzmath
int ilayer,nnodes,rightnum,isibling;
nnodes = 1;
for ilayer in 0,...,3
rightnum = (nnodes-1)/2;
d = 15/nnodes;
for isibling in -rightnum,...,rightnum
path[x=d cm,y=-2cm]
node[node] (node_ilayer_isibling) at (isibling, ilayer) isibling;
;
;
nnodes = 3*nnodes;
;
endtikzpicture
enddocument
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
Don't worry, even some experts don't know how to usetikzmath
;)
– Kpym
Mar 27 at 9:34
add a comment |
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2 Answers
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active
oldest
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2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
You could just tell TikZ explicitly that you want an integer.
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = int(1 - floor(nnodes / 2) - 1);
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
Or
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath int nnodes,leftnum,rightnum;
nnodes = 3 ^ ilayer;
leftnum = 1 - floor(nnodes / 2) - 1;
rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
x = isibling * d;
y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
In principle you do not need the math library here.
documentclass[tikz,border=3.14mm]standalone
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer [evaluate=ilayer as nnodes using int(3 ^ ilayer),
evaluate=nnodes as leftnum using int(1 - floor(nnodes / 2) - 1),
evaluate=nnodes as rightnum using int(nnodes - floor(nnodes / 2) - 1)]
in 0,...,3
foreach isibling
[evaluate=ilayer as d using 3 ^ (- ilayer) * 15,
evaluate=isibling as x using isibling * d,
evaluate=ilayer as y using - ilayer * 2]
in leftnum,...,rightnum
node[mynode] (node_ilayer_isibling) at (x cm, y cm)
isibling;
endtikzpicture
enddocument
Thanks a lot. I finally get where the problem starts. Why1 - floor(nnodes / 2) - 1
can be non-integer? Even1 - int(nnodes / 2) - 1
is problematic.
– landings
Mar 27 at 4:27
1
@landings It is due to the wayforeach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression intoint
.
– marmot
Mar 27 at 4:33
add a comment |
You could just tell TikZ explicitly that you want an integer.
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = int(1 - floor(nnodes / 2) - 1);
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
Or
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath int nnodes,leftnum,rightnum;
nnodes = 3 ^ ilayer;
leftnum = 1 - floor(nnodes / 2) - 1;
rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
x = isibling * d;
y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
In principle you do not need the math library here.
documentclass[tikz,border=3.14mm]standalone
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer [evaluate=ilayer as nnodes using int(3 ^ ilayer),
evaluate=nnodes as leftnum using int(1 - floor(nnodes / 2) - 1),
evaluate=nnodes as rightnum using int(nnodes - floor(nnodes / 2) - 1)]
in 0,...,3
foreach isibling
[evaluate=ilayer as d using 3 ^ (- ilayer) * 15,
evaluate=isibling as x using isibling * d,
evaluate=ilayer as y using - ilayer * 2]
in leftnum,...,rightnum
node[mynode] (node_ilayer_isibling) at (x cm, y cm)
isibling;
endtikzpicture
enddocument
Thanks a lot. I finally get where the problem starts. Why1 - floor(nnodes / 2) - 1
can be non-integer? Even1 - int(nnodes / 2) - 1
is problematic.
– landings
Mar 27 at 4:27
1
@landings It is due to the wayforeach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression intoint
.
– marmot
Mar 27 at 4:33
add a comment |
You could just tell TikZ explicitly that you want an integer.
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = int(1 - floor(nnodes / 2) - 1);
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
Or
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath int nnodes,leftnum,rightnum;
nnodes = 3 ^ ilayer;
leftnum = 1 - floor(nnodes / 2) - 1;
rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
x = isibling * d;
y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
In principle you do not need the math library here.
documentclass[tikz,border=3.14mm]standalone
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer [evaluate=ilayer as nnodes using int(3 ^ ilayer),
evaluate=nnodes as leftnum using int(1 - floor(nnodes / 2) - 1),
evaluate=nnodes as rightnum using int(nnodes - floor(nnodes / 2) - 1)]
in 0,...,3
foreach isibling
[evaluate=ilayer as d using 3 ^ (- ilayer) * 15,
evaluate=isibling as x using isibling * d,
evaluate=ilayer as y using - ilayer * 2]
in leftnum,...,rightnum
node[mynode] (node_ilayer_isibling) at (x cm, y cm)
isibling;
endtikzpicture
enddocument
You could just tell TikZ explicitly that you want an integer.
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath nnodes = 3 ^ ilayer;
tikzmath leftnum = int(1 - floor(nnodes / 2) - 1);
tikzmath rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
tikzmath x = isibling * d;
tikzmath y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
Or
documentclass[tikz,border=3.14mm]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer in 0,...,3
tikzmath int nnodes,leftnum,rightnum;
nnodes = 3 ^ ilayer;
leftnum = 1 - floor(nnodes / 2) - 1;
rightnum = nnodes - floor(nnodes / 2) - 1;
foreach isibling in leftnum,...,rightnum
tikzmath d = 3 ^ (- ilayer) * 15;
x = isibling * d;
y = - ilayer * 2;
node[mynode] (node_ilayer_isibling) at (x cm, y cm) isibling;
endtikzpicture
enddocument
In principle you do not need the math library here.
documentclass[tikz,border=3.14mm]standalone
begindocument
begintikzpicture
tikzsetmynode/.style=circle, fill=blue!25, minimum size=0.1 cm
foreach ilayer [evaluate=ilayer as nnodes using int(3 ^ ilayer),
evaluate=nnodes as leftnum using int(1 - floor(nnodes / 2) - 1),
evaluate=nnodes as rightnum using int(nnodes - floor(nnodes / 2) - 1)]
in 0,...,3
foreach isibling
[evaluate=ilayer as d using 3 ^ (- ilayer) * 15,
evaluate=isibling as x using isibling * d,
evaluate=ilayer as y using - ilayer * 2]
in leftnum,...,rightnum
node[mynode] (node_ilayer_isibling) at (x cm, y cm)
isibling;
endtikzpicture
enddocument
edited Mar 27 at 4:29
answered Mar 27 at 4:16
marmotmarmot
119k6154288
119k6154288
Thanks a lot. I finally get where the problem starts. Why1 - floor(nnodes / 2) - 1
can be non-integer? Even1 - int(nnodes / 2) - 1
is problematic.
– landings
Mar 27 at 4:27
1
@landings It is due to the wayforeach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression intoint
.
– marmot
Mar 27 at 4:33
add a comment |
Thanks a lot. I finally get where the problem starts. Why1 - floor(nnodes / 2) - 1
can be non-integer? Even1 - int(nnodes / 2) - 1
is problematic.
– landings
Mar 27 at 4:27
1
@landings It is due to the wayforeach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression intoint
.
– marmot
Mar 27 at 4:33
Thanks a lot. I finally get where the problem starts. Why
1 - floor(nnodes / 2) - 1
can be non-integer? Even 1 - int(nnodes / 2) - 1
is problematic.– landings
Mar 27 at 4:27
Thanks a lot. I finally get where the problem starts. Why
1 - floor(nnodes / 2) - 1
can be non-integer? Even 1 - int(nnodes / 2) - 1
is problematic.– landings
Mar 27 at 4:27
1
1
@landings It is due to the way
foreach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression into int
.– marmot
Mar 27 at 4:33
@landings It is due to the way
foreach
is implemented, internally TikZ computes with dimensions and this can lead to slight inconsistencies. So it is better to wrap the full expression into int
.– marmot
Mar 27 at 4:33
add a comment |
As @marmot said you do not need tikzmath
here, but if you use it you can do it in more efficient way :
- You can have a single
tikzmath
command with loops inside it. - You can declare your integer variables as
int
so you do not need to doint()
afterward. - As
nnodes
is odd you do not need separaterightnum
andleftnum
asrightnum = - leftnum
; - Why you use
1-floor(nnodes/2)-1
in place of-floor(nnodes/2)
? - The value
d
can be calculated in the outer loop. - Instead of using
x=isibling*d
you can say[x=d cm]
and then useisibling
asx
. And in the same wayy
can be replaced byilayer
using[y=-2cm]
.
So here is my proposal :
documentclass[tikz,border=7pt]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
tikzmath
int ilayer,nnodes,rightnum,isibling;
nnodes = 1;
for ilayer in 0,...,3
rightnum = (nnodes-1)/2;
d = 15/nnodes;
for isibling in -rightnum,...,rightnum
path[x=d cm,y=-2cm]
node[node] (node_ilayer_isibling) at (isibling, ilayer) isibling;
;
;
nnodes = 3*nnodes;
;
endtikzpicture
enddocument
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
Don't worry, even some experts don't know how to usetikzmath
;)
– Kpym
Mar 27 at 9:34
add a comment |
As @marmot said you do not need tikzmath
here, but if you use it you can do it in more efficient way :
- You can have a single
tikzmath
command with loops inside it. - You can declare your integer variables as
int
so you do not need to doint()
afterward. - As
nnodes
is odd you do not need separaterightnum
andleftnum
asrightnum = - leftnum
; - Why you use
1-floor(nnodes/2)-1
in place of-floor(nnodes/2)
? - The value
d
can be calculated in the outer loop. - Instead of using
x=isibling*d
you can say[x=d cm]
and then useisibling
asx
. And in the same wayy
can be replaced byilayer
using[y=-2cm]
.
So here is my proposal :
documentclass[tikz,border=7pt]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
tikzmath
int ilayer,nnodes,rightnum,isibling;
nnodes = 1;
for ilayer in 0,...,3
rightnum = (nnodes-1)/2;
d = 15/nnodes;
for isibling in -rightnum,...,rightnum
path[x=d cm,y=-2cm]
node[node] (node_ilayer_isibling) at (isibling, ilayer) isibling;
;
;
nnodes = 3*nnodes;
;
endtikzpicture
enddocument
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
Don't worry, even some experts don't know how to usetikzmath
;)
– Kpym
Mar 27 at 9:34
add a comment |
As @marmot said you do not need tikzmath
here, but if you use it you can do it in more efficient way :
- You can have a single
tikzmath
command with loops inside it. - You can declare your integer variables as
int
so you do not need to doint()
afterward. - As
nnodes
is odd you do not need separaterightnum
andleftnum
asrightnum = - leftnum
; - Why you use
1-floor(nnodes/2)-1
in place of-floor(nnodes/2)
? - The value
d
can be calculated in the outer loop. - Instead of using
x=isibling*d
you can say[x=d cm]
and then useisibling
asx
. And in the same wayy
can be replaced byilayer
using[y=-2cm]
.
So here is my proposal :
documentclass[tikz,border=7pt]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
tikzmath
int ilayer,nnodes,rightnum,isibling;
nnodes = 1;
for ilayer in 0,...,3
rightnum = (nnodes-1)/2;
d = 15/nnodes;
for isibling in -rightnum,...,rightnum
path[x=d cm,y=-2cm]
node[node] (node_ilayer_isibling) at (isibling, ilayer) isibling;
;
;
nnodes = 3*nnodes;
;
endtikzpicture
enddocument
As @marmot said you do not need tikzmath
here, but if you use it you can do it in more efficient way :
- You can have a single
tikzmath
command with loops inside it. - You can declare your integer variables as
int
so you do not need to doint()
afterward. - As
nnodes
is odd you do not need separaterightnum
andleftnum
asrightnum = - leftnum
; - Why you use
1-floor(nnodes/2)-1
in place of-floor(nnodes/2)
? - The value
d
can be calculated in the outer loop. - Instead of using
x=isibling*d
you can say[x=d cm]
and then useisibling
asx
. And in the same wayy
can be replaced byilayer
using[y=-2cm]
.
So here is my proposal :
documentclass[tikz,border=7pt]standalone
usetikzlibrarymath
begindocument
begintikzpicture
tikzstylenode=[circle, fill=blue!25, minimum size=0.1 cm];
tikzmath
int ilayer,nnodes,rightnum,isibling;
nnodes = 1;
for ilayer in 0,...,3
rightnum = (nnodes-1)/2;
d = 15/nnodes;
for isibling in -rightnum,...,rightnum
path[x=d cm,y=-2cm]
node[node] (node_ilayer_isibling) at (isibling, ilayer) isibling;
;
;
nnodes = 3*nnodes;
;
endtikzpicture
enddocument
edited Mar 27 at 10:51
answered Mar 27 at 7:04
KpymKpym
17.9k24192
17.9k24192
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
Don't worry, even some experts don't know how to usetikzmath
;)
– Kpym
Mar 27 at 9:34
add a comment |
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
Don't worry, even some experts don't know how to usetikzmath
;)
– Kpym
Mar 27 at 9:34
1
1
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
Thanks for your help. I am new to LaTeX and need more practice. I didn't know I could loop and draw things just inside tikzmath code.
– landings
Mar 27 at 8:03
2
2
Don't worry, even some experts don't know how to use
tikzmath
;)– Kpym
Mar 27 at 9:34
Don't worry, even some experts don't know how to use
tikzmath
;)– Kpym
Mar 27 at 9:34
add a comment |
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