How does a character multiclassing into warlock get a focus? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Great Old One Warlocks: Ways to Counter Create ThrallHow can I roleplay multiclassing to explain new class features?Does multiclassing have an effect on exp/levelling up?Does this character concept involving never taking a long rest and converting spell slots to sorcery points (aka coffeelock) violate RAW?Must a Ranger's spellcasting focus be druidic, or can it be arcane (or even holy)?Can a warlock gain a 2nd familiar by multiclassing into wizard?Warlock(Fiend)/Warlock(Hexblade) 'multi'class build balancing questionCan I use a hand holding a focus from one class to cover somatic components for a spell from another class?For multiclassed warlock/clerics, do your spell slots from the two classes stack?Does Confusion cast via the Dreadful Word invocation count as a warlock spell?

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How does a character multiclassing into warlock get a focus?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Great Old One Warlocks: Ways to Counter Create ThrallHow can I roleplay multiclassing to explain new class features?Does multiclassing have an effect on exp/levelling up?Does this character concept involving never taking a long rest and converting spell slots to sorcery points (aka coffeelock) violate RAW?Must a Ranger's spellcasting focus be druidic, or can it be arcane (or even holy)?Can a warlock gain a 2nd familiar by multiclassing into wizard?Warlock(Fiend)/Warlock(Hexblade) 'multi'class build balancing questionCan I use a hand holding a focus from one class to cover somatic components for a spell from another class?For multiclassed warlock/clerics, do your spell slots from the two classes stack?Does Confusion cast via the Dreadful Word invocation count as a warlock spell?



.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








1












$begingroup$


I have a martial character I want to multi-class into warlock but from what I can see in the book, it looks like they would not receive an arcane focus since they don't get their new class' starting equipment.



How does that work? There's not a price given for the Arcane Focus. Even if there was how would I go about getting one in the case of a warlock? Since the focus would be connected to a being I could not just visit like a Cleric might a temple where would I go to get one if anywhere?



How does a character multiclassing into warlock get a focus? Do multiclassing characters get a free Arcane Focus?



The GM that's running this does not house rule, he's pretty strict about sticking to RAW so please keep answers strictly based on RAW.










share|improve this question











$endgroup$


















    1












    $begingroup$


    I have a martial character I want to multi-class into warlock but from what I can see in the book, it looks like they would not receive an arcane focus since they don't get their new class' starting equipment.



    How does that work? There's not a price given for the Arcane Focus. Even if there was how would I go about getting one in the case of a warlock? Since the focus would be connected to a being I could not just visit like a Cleric might a temple where would I go to get one if anywhere?



    How does a character multiclassing into warlock get a focus? Do multiclassing characters get a free Arcane Focus?



    The GM that's running this does not house rule, he's pretty strict about sticking to RAW so please keep answers strictly based on RAW.










    share|improve this question











    $endgroup$














      1












      1








      1





      $begingroup$


      I have a martial character I want to multi-class into warlock but from what I can see in the book, it looks like they would not receive an arcane focus since they don't get their new class' starting equipment.



      How does that work? There's not a price given for the Arcane Focus. Even if there was how would I go about getting one in the case of a warlock? Since the focus would be connected to a being I could not just visit like a Cleric might a temple where would I go to get one if anywhere?



      How does a character multiclassing into warlock get a focus? Do multiclassing characters get a free Arcane Focus?



      The GM that's running this does not house rule, he's pretty strict about sticking to RAW so please keep answers strictly based on RAW.










      share|improve this question











      $endgroup$




      I have a martial character I want to multi-class into warlock but from what I can see in the book, it looks like they would not receive an arcane focus since they don't get their new class' starting equipment.



      How does that work? There's not a price given for the Arcane Focus. Even if there was how would I go about getting one in the case of a warlock? Since the focus would be connected to a being I could not just visit like a Cleric might a temple where would I go to get one if anywhere?



      How does a character multiclassing into warlock get a focus? Do multiclassing characters get a free Arcane Focus?



      The GM that's running this does not house rule, he's pretty strict about sticking to RAW so please keep answers strictly based on RAW.







      dnd-5e warlock multi-classing arcane-focus






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 26 at 16:26









      Rubiksmoose

      61.5k10295452




      61.5k10295452










      asked Mar 26 at 16:20









      Jonathan GrantJonathan Grant

      18427




      18427




















          2 Answers
          2






          active

          oldest

          votes


















          19












          $begingroup$

          You have to buy one, you don't get it for free



          Multiclassing does not provide you with the starting equipment for a class:




          You don't, however, receive the class's starting equipment




          Buying a Focus



          But you can buy one! Arcane Foci are available under Adventuring Gear and do have an associated cost:




          Item Cost Weight



          Crystal 10 gp 1 lb.



          Orb 20 gp 3 lb.



          Rod 10 gp 2 lb.



          Staff 5 gp 4 lb.



          Wand 10 gp 1 lb.




          Foci and class relationship



          This may be have some DM influence, but in general there are no requirements on where you get your Arcane Focus. In fact, the focus is just described as:




          An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, as described in the Spellcasting section.




          Inherently, the focus just helps you and makes it so you don't require material components (that have no value or aren't consumed.)




          A character can use a component pouch or a spellcasting focus in place of the [Material] components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.




          How you use the focus is up to the character, but it's purpose isn't tied to where you got it - it's tied to how you use it.






          share|improve this answer











          $endgroup$












          • $begingroup$
            Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
            $endgroup$
            – Jonathan Grant
            Mar 26 at 16:32











          • $begingroup$
            "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
            $endgroup$
            – findusl
            Mar 31 at 8:17










          • $begingroup$
            @findus I added the rules support for that, is that better?
            $endgroup$
            – NautArch
            Mar 31 at 13:48










          • $begingroup$
            @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
            $endgroup$
            – findusl
            Apr 1 at 7:46


















          6












          $begingroup$

          No, there is no free equipment when you multiclass unless explicitly stated.



          In the PHB it states:




          "When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting."




          Think of it this way; if you started as a Warlock then multiclassed into a Paladin, would they suddenly find chain mail under their pillow?



          On page 148 of the PHB, under Adventuring gear is a list of items, including Arcane Focus, which run between 5-20 gp. And there is nothing in the description of Warlock that would suggest that the focus needs to be tied to your specific patron.






          share|improve this answer











          $endgroup$













            Your Answer








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            2 Answers
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            active

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            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            19












            $begingroup$

            You have to buy one, you don't get it for free



            Multiclassing does not provide you with the starting equipment for a class:




            You don't, however, receive the class's starting equipment




            Buying a Focus



            But you can buy one! Arcane Foci are available under Adventuring Gear and do have an associated cost:




            Item Cost Weight



            Crystal 10 gp 1 lb.



            Orb 20 gp 3 lb.



            Rod 10 gp 2 lb.



            Staff 5 gp 4 lb.



            Wand 10 gp 1 lb.




            Foci and class relationship



            This may be have some DM influence, but in general there are no requirements on where you get your Arcane Focus. In fact, the focus is just described as:




            An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, as described in the Spellcasting section.




            Inherently, the focus just helps you and makes it so you don't require material components (that have no value or aren't consumed.)




            A character can use a component pouch or a spellcasting focus in place of the [Material] components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.




            How you use the focus is up to the character, but it's purpose isn't tied to where you got it - it's tied to how you use it.






            share|improve this answer











            $endgroup$












            • $begingroup$
              Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
              $endgroup$
              – Jonathan Grant
              Mar 26 at 16:32











            • $begingroup$
              "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
              $endgroup$
              – findusl
              Mar 31 at 8:17










            • $begingroup$
              @findus I added the rules support for that, is that better?
              $endgroup$
              – NautArch
              Mar 31 at 13:48










            • $begingroup$
              @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
              $endgroup$
              – findusl
              Apr 1 at 7:46















            19












            $begingroup$

            You have to buy one, you don't get it for free



            Multiclassing does not provide you with the starting equipment for a class:




            You don't, however, receive the class's starting equipment




            Buying a Focus



            But you can buy one! Arcane Foci are available under Adventuring Gear and do have an associated cost:




            Item Cost Weight



            Crystal 10 gp 1 lb.



            Orb 20 gp 3 lb.



            Rod 10 gp 2 lb.



            Staff 5 gp 4 lb.



            Wand 10 gp 1 lb.




            Foci and class relationship



            This may be have some DM influence, but in general there are no requirements on where you get your Arcane Focus. In fact, the focus is just described as:




            An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, as described in the Spellcasting section.




            Inherently, the focus just helps you and makes it so you don't require material components (that have no value or aren't consumed.)




            A character can use a component pouch or a spellcasting focus in place of the [Material] components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.




            How you use the focus is up to the character, but it's purpose isn't tied to where you got it - it's tied to how you use it.






            share|improve this answer











            $endgroup$












            • $begingroup$
              Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
              $endgroup$
              – Jonathan Grant
              Mar 26 at 16:32











            • $begingroup$
              "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
              $endgroup$
              – findusl
              Mar 31 at 8:17










            • $begingroup$
              @findus I added the rules support for that, is that better?
              $endgroup$
              – NautArch
              Mar 31 at 13:48










            • $begingroup$
              @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
              $endgroup$
              – findusl
              Apr 1 at 7:46













            19












            19








            19





            $begingroup$

            You have to buy one, you don't get it for free



            Multiclassing does not provide you with the starting equipment for a class:




            You don't, however, receive the class's starting equipment




            Buying a Focus



            But you can buy one! Arcane Foci are available under Adventuring Gear and do have an associated cost:




            Item Cost Weight



            Crystal 10 gp 1 lb.



            Orb 20 gp 3 lb.



            Rod 10 gp 2 lb.



            Staff 5 gp 4 lb.



            Wand 10 gp 1 lb.




            Foci and class relationship



            This may be have some DM influence, but in general there are no requirements on where you get your Arcane Focus. In fact, the focus is just described as:




            An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, as described in the Spellcasting section.




            Inherently, the focus just helps you and makes it so you don't require material components (that have no value or aren't consumed.)




            A character can use a component pouch or a spellcasting focus in place of the [Material] components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.




            How you use the focus is up to the character, but it's purpose isn't tied to where you got it - it's tied to how you use it.






            share|improve this answer











            $endgroup$



            You have to buy one, you don't get it for free



            Multiclassing does not provide you with the starting equipment for a class:




            You don't, however, receive the class's starting equipment




            Buying a Focus



            But you can buy one! Arcane Foci are available under Adventuring Gear and do have an associated cost:




            Item Cost Weight



            Crystal 10 gp 1 lb.



            Orb 20 gp 3 lb.



            Rod 10 gp 2 lb.



            Staff 5 gp 4 lb.



            Wand 10 gp 1 lb.




            Foci and class relationship



            This may be have some DM influence, but in general there are no requirements on where you get your Arcane Focus. In fact, the focus is just described as:




            An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, as described in the Spellcasting section.




            Inherently, the focus just helps you and makes it so you don't require material components (that have no value or aren't consumed.)




            A character can use a component pouch or a spellcasting focus in place of the [Material] components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell.




            How you use the focus is up to the character, but it's purpose isn't tied to where you got it - it's tied to how you use it.







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Mar 31 at 13:48

























            answered Mar 26 at 16:25









            NautArchNautArch

            62.3k8225412




            62.3k8225412











            • $begingroup$
              Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
              $endgroup$
              – Jonathan Grant
              Mar 26 at 16:32











            • $begingroup$
              "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
              $endgroup$
              – findusl
              Mar 31 at 8:17










            • $begingroup$
              @findus I added the rules support for that, is that better?
              $endgroup$
              – NautArch
              Mar 31 at 13:48










            • $begingroup$
              @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
              $endgroup$
              – findusl
              Apr 1 at 7:46
















            • $begingroup$
              Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
              $endgroup$
              – Jonathan Grant
              Mar 26 at 16:32











            • $begingroup$
              "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
              $endgroup$
              – findusl
              Mar 31 at 8:17










            • $begingroup$
              @findus I added the rules support for that, is that better?
              $endgroup$
              – NautArch
              Mar 31 at 13:48










            • $begingroup$
              @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
              $endgroup$
              – findusl
              Apr 1 at 7:46















            $begingroup$
            Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
            $endgroup$
            – Jonathan Grant
            Mar 26 at 16:32





            $begingroup$
            Okay. Great! If there's a price the DM will likely let me buy it. I think the issue is we were both looking it up in the Beyond app by "Arcane Focus", which does not list a price. Thanks!
            $endgroup$
            – Jonathan Grant
            Mar 26 at 16:32













            $begingroup$
            "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
            $endgroup$
            – findusl
            Mar 31 at 8:17




            $begingroup$
            "makes it so you don't require material components (that have no value or aren't consumed." So a spell that has material components with value that aren't consumed would allow you to not have the material components? Do you have rules supporting this? I thought you always have to provide the material components that have a value.
            $endgroup$
            – findusl
            Mar 31 at 8:17












            $begingroup$
            @findus I added the rules support for that, is that better?
            $endgroup$
            – NautArch
            Mar 31 at 13:48




            $begingroup$
            @findus I added the rules support for that, is that better?
            $endgroup$
            – NautArch
            Mar 31 at 13:48












            $begingroup$
            @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
            $endgroup$
            – findusl
            Apr 1 at 7:46




            $begingroup$
            @NautArch but your quote basically supports my statement, that you would have to provide material components with a price even if they are not consumed. For example the identify spell needs a pearl woth at least 100 gp that isn't consumed. Which according to the rules would still need to be provided but according to your answer the focus would take care of it, because it isn't consumed.
            $endgroup$
            – findusl
            Apr 1 at 7:46













            6












            $begingroup$

            No, there is no free equipment when you multiclass unless explicitly stated.



            In the PHB it states:




            "When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting."




            Think of it this way; if you started as a Warlock then multiclassed into a Paladin, would they suddenly find chain mail under their pillow?



            On page 148 of the PHB, under Adventuring gear is a list of items, including Arcane Focus, which run between 5-20 gp. And there is nothing in the description of Warlock that would suggest that the focus needs to be tied to your specific patron.






            share|improve this answer











            $endgroup$

















              6












              $begingroup$

              No, there is no free equipment when you multiclass unless explicitly stated.



              In the PHB it states:




              "When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting."




              Think of it this way; if you started as a Warlock then multiclassed into a Paladin, would they suddenly find chain mail under their pillow?



              On page 148 of the PHB, under Adventuring gear is a list of items, including Arcane Focus, which run between 5-20 gp. And there is nothing in the description of Warlock that would suggest that the focus needs to be tied to your specific patron.






              share|improve this answer











              $endgroup$















                6












                6








                6





                $begingroup$

                No, there is no free equipment when you multiclass unless explicitly stated.



                In the PHB it states:




                "When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting."




                Think of it this way; if you started as a Warlock then multiclassed into a Paladin, would they suddenly find chain mail under their pillow?



                On page 148 of the PHB, under Adventuring gear is a list of items, including Arcane Focus, which run between 5-20 gp. And there is nothing in the description of Warlock that would suggest that the focus needs to be tied to your specific patron.






                share|improve this answer











                $endgroup$



                No, there is no free equipment when you multiclass unless explicitly stated.



                In the PHB it states:




                "When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting."




                Think of it this way; if you started as a Warlock then multiclassed into a Paladin, would they suddenly find chain mail under their pillow?



                On page 148 of the PHB, under Adventuring gear is a list of items, including Arcane Focus, which run between 5-20 gp. And there is nothing in the description of Warlock that would suggest that the focus needs to be tied to your specific patron.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Mar 26 at 16:39

























                answered Mar 26 at 16:30









                MivaScottMivaScott

                7,00811547




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