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Intuition behind positive recurrent and null recurrent Markov Chains
Markov chain with finite positive recurrent statesMarkov Chains: Limiting probabilities of positive recurrent states sum to one?How to show positive recurrence/ null recurrence?Prove that markov chain is recurrentExample of a markov chain with transient and recurrent statesDistinguish positive recurrent, null recurrent and transientCountable state space Markov chain — positive recurrence & return timeIn Markov Chains, what is the difference between null recurrent and positive recurrent?Classes and Markov ChainsExistence of recurrent and transient classes in general state Markov chains
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I cannot understand how there can be positive recurrent and null recurrent Markov Chains. Markov Chains can be split up into transient and recurrent states, where recurrent means that it will be able to go back to that state sooner or later, as compared to a transient state whereby it may escape without ever being able to come back to the state.
Since by definition, a recurrent state means that the Markov chain will be able to return to the state in finite time, why is there a need to define another subset of recurrent Markov chain (null recurrent), whose definition (I feel, even though I know it's not true) violates the whole point of a recurrent Markov Chain in the first place?
Could someone please help with the intuition behind this?
markov-chains
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add a comment |
$begingroup$
I cannot understand how there can be positive recurrent and null recurrent Markov Chains. Markov Chains can be split up into transient and recurrent states, where recurrent means that it will be able to go back to that state sooner or later, as compared to a transient state whereby it may escape without ever being able to come back to the state.
Since by definition, a recurrent state means that the Markov chain will be able to return to the state in finite time, why is there a need to define another subset of recurrent Markov chain (null recurrent), whose definition (I feel, even though I know it's not true) violates the whole point of a recurrent Markov Chain in the first place?
Could someone please help with the intuition behind this?
markov-chains
$endgroup$
add a comment |
$begingroup$
I cannot understand how there can be positive recurrent and null recurrent Markov Chains. Markov Chains can be split up into transient and recurrent states, where recurrent means that it will be able to go back to that state sooner or later, as compared to a transient state whereby it may escape without ever being able to come back to the state.
Since by definition, a recurrent state means that the Markov chain will be able to return to the state in finite time, why is there a need to define another subset of recurrent Markov chain (null recurrent), whose definition (I feel, even though I know it's not true) violates the whole point of a recurrent Markov Chain in the first place?
Could someone please help with the intuition behind this?
markov-chains
$endgroup$
I cannot understand how there can be positive recurrent and null recurrent Markov Chains. Markov Chains can be split up into transient and recurrent states, where recurrent means that it will be able to go back to that state sooner or later, as compared to a transient state whereby it may escape without ever being able to come back to the state.
Since by definition, a recurrent state means that the Markov chain will be able to return to the state in finite time, why is there a need to define another subset of recurrent Markov chain (null recurrent), whose definition (I feel, even though I know it's not true) violates the whole point of a recurrent Markov Chain in the first place?
Could someone please help with the intuition behind this?
markov-chains
markov-chains
asked Mar 11 at 10:01
statsguy21statsguy21
1129
1129
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2 Answers
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$begingroup$
A state is recurrent, if the waiting time $tau$ for the chain's return to that state is almost surely finite. If $tau$ also has finite expectation, one speaks of positive recurrence, otherwise of null-recurrence. (Recall that a random variable with finite expectation is necessarily almost surely finite, while the converse is not true in general.)
Intuitively speaking, recurrence means that the chain will eventually return, and positive recurrence means that the chain will return relatively fast. This line of thinking is also encouraged by asymptotic results like the Ratio Limit Theorem or Orey's Ergodic Theorem.
$endgroup$
add a comment |
$begingroup$
Mars Plastic puts it rather nicely. Here are additional elements.
In order to better understand this concept of positive recurrent and null recurrent Markov chains, first it is good to set ourselves in a context where it becomes important.
One of the fundamental questions for Markov chains is whether there exists a stationary distribution. If you restrict yourself to finite state chains, then there is always one (Brouwer's fixed point theorem), and the notion of a null-recurrent state simply does not exist.
In the infinite case, you can start asking new questions. Even fully connected chains can fail to have a stationary distribution. It can be proven that if the chain is positive recurrent then it must exist, and $pi(i) = 1/E[tau_i]$.
If it's null recurrent, that means $pi$ does not exist, but you still have a guarantee of returning to every state.
In other words, even if the concept of a mixing time does not make sense, you still have finite hitting times.
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2 Answers
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2 Answers
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$begingroup$
A state is recurrent, if the waiting time $tau$ for the chain's return to that state is almost surely finite. If $tau$ also has finite expectation, one speaks of positive recurrence, otherwise of null-recurrence. (Recall that a random variable with finite expectation is necessarily almost surely finite, while the converse is not true in general.)
Intuitively speaking, recurrence means that the chain will eventually return, and positive recurrence means that the chain will return relatively fast. This line of thinking is also encouraged by asymptotic results like the Ratio Limit Theorem or Orey's Ergodic Theorem.
$endgroup$
add a comment |
$begingroup$
A state is recurrent, if the waiting time $tau$ for the chain's return to that state is almost surely finite. If $tau$ also has finite expectation, one speaks of positive recurrence, otherwise of null-recurrence. (Recall that a random variable with finite expectation is necessarily almost surely finite, while the converse is not true in general.)
Intuitively speaking, recurrence means that the chain will eventually return, and positive recurrence means that the chain will return relatively fast. This line of thinking is also encouraged by asymptotic results like the Ratio Limit Theorem or Orey's Ergodic Theorem.
$endgroup$
add a comment |
$begingroup$
A state is recurrent, if the waiting time $tau$ for the chain's return to that state is almost surely finite. If $tau$ also has finite expectation, one speaks of positive recurrence, otherwise of null-recurrence. (Recall that a random variable with finite expectation is necessarily almost surely finite, while the converse is not true in general.)
Intuitively speaking, recurrence means that the chain will eventually return, and positive recurrence means that the chain will return relatively fast. This line of thinking is also encouraged by asymptotic results like the Ratio Limit Theorem or Orey's Ergodic Theorem.
$endgroup$
A state is recurrent, if the waiting time $tau$ for the chain's return to that state is almost surely finite. If $tau$ also has finite expectation, one speaks of positive recurrence, otherwise of null-recurrence. (Recall that a random variable with finite expectation is necessarily almost surely finite, while the converse is not true in general.)
Intuitively speaking, recurrence means that the chain will eventually return, and positive recurrence means that the chain will return relatively fast. This line of thinking is also encouraged by asymptotic results like the Ratio Limit Theorem or Orey's Ergodic Theorem.
edited Mar 11 at 15:42
answered Mar 11 at 11:27
Mars PlasticMars Plastic
1,451121
1,451121
add a comment |
add a comment |
$begingroup$
Mars Plastic puts it rather nicely. Here are additional elements.
In order to better understand this concept of positive recurrent and null recurrent Markov chains, first it is good to set ourselves in a context where it becomes important.
One of the fundamental questions for Markov chains is whether there exists a stationary distribution. If you restrict yourself to finite state chains, then there is always one (Brouwer's fixed point theorem), and the notion of a null-recurrent state simply does not exist.
In the infinite case, you can start asking new questions. Even fully connected chains can fail to have a stationary distribution. It can be proven that if the chain is positive recurrent then it must exist, and $pi(i) = 1/E[tau_i]$.
If it's null recurrent, that means $pi$ does not exist, but you still have a guarantee of returning to every state.
In other words, even if the concept of a mixing time does not make sense, you still have finite hitting times.
$endgroup$
add a comment |
$begingroup$
Mars Plastic puts it rather nicely. Here are additional elements.
In order to better understand this concept of positive recurrent and null recurrent Markov chains, first it is good to set ourselves in a context where it becomes important.
One of the fundamental questions for Markov chains is whether there exists a stationary distribution. If you restrict yourself to finite state chains, then there is always one (Brouwer's fixed point theorem), and the notion of a null-recurrent state simply does not exist.
In the infinite case, you can start asking new questions. Even fully connected chains can fail to have a stationary distribution. It can be proven that if the chain is positive recurrent then it must exist, and $pi(i) = 1/E[tau_i]$.
If it's null recurrent, that means $pi$ does not exist, but you still have a guarantee of returning to every state.
In other words, even if the concept of a mixing time does not make sense, you still have finite hitting times.
$endgroup$
add a comment |
$begingroup$
Mars Plastic puts it rather nicely. Here are additional elements.
In order to better understand this concept of positive recurrent and null recurrent Markov chains, first it is good to set ourselves in a context where it becomes important.
One of the fundamental questions for Markov chains is whether there exists a stationary distribution. If you restrict yourself to finite state chains, then there is always one (Brouwer's fixed point theorem), and the notion of a null-recurrent state simply does not exist.
In the infinite case, you can start asking new questions. Even fully connected chains can fail to have a stationary distribution. It can be proven that if the chain is positive recurrent then it must exist, and $pi(i) = 1/E[tau_i]$.
If it's null recurrent, that means $pi$ does not exist, but you still have a guarantee of returning to every state.
In other words, even if the concept of a mixing time does not make sense, you still have finite hitting times.
$endgroup$
Mars Plastic puts it rather nicely. Here are additional elements.
In order to better understand this concept of positive recurrent and null recurrent Markov chains, first it is good to set ourselves in a context where it becomes important.
One of the fundamental questions for Markov chains is whether there exists a stationary distribution. If you restrict yourself to finite state chains, then there is always one (Brouwer's fixed point theorem), and the notion of a null-recurrent state simply does not exist.
In the infinite case, you can start asking new questions. Even fully connected chains can fail to have a stationary distribution. It can be proven that if the chain is positive recurrent then it must exist, and $pi(i) = 1/E[tau_i]$.
If it's null recurrent, that means $pi$ does not exist, but you still have a guarantee of returning to every state.
In other words, even if the concept of a mixing time does not make sense, you still have finite hitting times.
answered 2 days ago
ippiki-ookamiippiki-ookami
441317
441317
add a comment |
add a comment |
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